Medium tanks typically offer the best of both worlds. Do bombers attack equally during day and night and are modifiers calculated like in land combat, meaning the -50% night penalty will equal an average +25% efficiency? Press question mark to learn the rest of the keyboard shortcuts. Using carrier fleets might also be very useful if the region has a coast where the player can (safely) anchor the fleet. The effects increase with weather severity, with sandstorms and blizzards being particularly bad. Wings with this I will not bother to strat bomb an area that I know I can break and take quickly. Reply. regardless of whether or not it works, the night *strat* bombing modifier is supposed to be -50%. Targets are checked in each of the air zones assigned to the air wing, checking provinces within range of the air wing. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. Why can't i paradrop hoi4? Explained by Sharing Culture If no missions are assigned, air wings will remain idle in their air bases. Note that air wings on a port strike mission may get targeted by state-level "static" anti-air . Besides them being required for nukes, they're okay in masses, especially in the late game. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? Thus, there is no need to match CAS wing size with combat widths. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Tacs are useful if you don't have the industry for specialised aircraft and need some sort of air support. Air wings can be assigned to various missions. If no units have a supply deficit in the region, the mission doesn't do anything, but the planes will still consume fuel and possibly get shot down. It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. Too little offensive power is bad, but too low Org/HP is also bad. You must log in or register to reply here. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. Strategic Bombers are not worth investing in unless you have the capability and resources to make your own Willow Run. Excess breakthrough is useless, but luckily breakthrough is a cheap stat. How should you build your strat bombers.I'm going to stream tonight (day of release) a strat bom. They can perform Air Superiority and Interception air missions. Create an account to follow your favorite communities and start taking part in conversations. Is this the case in hoi4? An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. If you build air, you do it for strategic bombing or supporting your ships. While either the strategic air or navy map mode is selected, hovering the cursor over a region containing mines will show the number of mines that have been laid, along with the number of enemy ships damaged or sunk by the mines. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. Professional Officer Corps, earns itself back after 350 army XP. Heavy fighters have a long range and powerful weapons. Heavy fighters are more effective than light fighters in this role. Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. Oh, and you have to wait. A region's air superiority is determined by comparing your air power (plus allies) to the enemy's air power. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. They can attack enemy convoys carrying troops. The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. . I didn't know they targeted Airbases first. All rights reserved. How to Strategic Bomb and Counter it (HOI4 and Hearts of iron - YouTube Air missions - Hearts of Iron 4 Wiki - Paradox Wikis Press question mark to learn the rest of the keyboard shortcuts. This page was last edited on 13 October 2022, at 14:57. A regiment (vertical column) can only hold batallions of its type (e.g. They are still devastating in multiplayer once you get enough of them. Interception. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. The details pane of that window provides numbers across a long time frame. See, PDXCON Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Most of my bombers get disrupted before they can do anything and I wish the no retreat option forced them to drop their load no matter what. TACs are great for their versatility. Press J to jump to the feed. Note that your bombers may get targeted by State anti-air . Ok so I keeep having this discussion with my friend about the value of strategic bombing and he keeps pointing out in our example that he has a 90% reduction from strategic bombing. Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. tacticals & modded aircraft. So a compromise between those effects is 20-30 CW. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). To make it even better, could you add all plane/tank module names in text as well? Valve Corporation. These apply on the small airframe, since the small airframe is used as CAS. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. And this is actually helped by them having a huge air force, because the AI never disbands air wings. This ratio is stated as a percentage and results in a color applied to a region (can be viewed using the Strategic Air map mode). If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Use transport planes to supply your troops advancing into enemy territory: railroads require quite some time to repair themselves. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. If in a mp game yes, vs ai no. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Air warfare - Hearts of Iron 4 Wiki - Paradox Wikis The colors and interpretation of the colors is listed in the table below. Press question mark to learn the rest of the keyboard shortcuts. Much like Naval bombers, you can't kill them fast enough before they do what they've set out to do, so the only real way to stop it is to have bombers of your own and bomb him before he can bomb you. Some people mention building bombers, others say they never do, and I can't seem to find a good way to see the effectiveness in game. Support companies are typically very cheap and provide strong bonuses to your divisions. I use them somewhat early one, so that I can then transition to 30 width divisions. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. They're generally pretty useless. in the air region without regard to the number of air wings present. That's really useful information. This means it's mostly in the realm of Majors or huge minors like China or Raj. Or if you just love roleplaying with night bombings then yes!!! How to use nukes in Hearts of Iron 4 | PCGamesN Typically, the ratio of attacking planes to fleet frontage is 1:1. None of the plane's attributes have an influence on the effectiveness of anti-air. Available for: Fighter, Heavy Fighter, Jet Fighter. Only start building tanks when you have achieved full air superiority! Through Corpo di Truppe Volontarie focus. Through Officers of the Service Role focus. Their capacity is determined by the deck size stat of the ship and they only support carrier-capable aircraft. interservice rivalry japan hoi4 New comments cannot be posted and votes cannot be cast. Creating divisions is one of the most important aspects of Hearts of Iron IV. Moving to an allied or enemy province in bad weather or bad terrain. Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? Especially if the attack on the region is being carried out by a. As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). Naval bomber/Patrol: Bomb and kill enemy ships (much more cost-effective than building your own ships!). Port strike. Earthquake relief sale gives you $1000 worth of Steam . Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. CAS planes. Breakthrough only needs to be as high as enemy soft attack (per combat width). Naval Bombers are able to perform attacks against enemy ships. The main argument against their use is that they are massive overkill is most cases when you're playing versus AI. Wings with this mission will fight and disrupt any enemy air wings operating in the area. Hearts of Iron 4 division templates: how to manage your forces The priority rating is excess air wing range (in map pixels) plus number of total division on both sides of the battle. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. This detection percentage is modified by other variables. As mines are laid, some mines will graphically become visible on the map. They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The automatically stop pilot exercises when fully trained icon will show when properly enabled. In my experience they're a bit pointless. After all, we're here to explain how to use nukes in HOI4. the infantry category). Example below: As the UK player, there is 60% intel about Italy's air force. A general can reduce the damage received with the "Damage Reduction Against CAS" modifier (Camouflage expert provides 50%). However I don't know how exactly strategic bombing works, and the wiki doesn't help much. Tanks have a high supply usage, logistics company reduces their supply usage significantly. ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 Yeah. Does this modifier work ? How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. Heavy fighter: These typically have more range and damage than fighters. The CAS frontage of a battle can be filled by planes from multiple friendly wings. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . The attacks are resolved as between land units, but they ignore defense, hardness and armor. If you spot a mistake then you are welcome to fix it. With the new update (DLC?) When 1.4 comes out I believe tomorrow this will supposedly be fixed. The excess intel only serves as a buffer if the player stops performing any air reconnaissance. Strategic Destruction air doctrine branches: Night Bombing vs. Day When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. Pilot exercises. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. The tooltip for the air base shows the total number of planes located there (and a list of the countries with air wings and the types of planes). If so what priority should they be given compared to other aircraft? Normally aircraft on carriers only participate in naval battles, but carrier task forces on hold outside of ports can launch missions in a strategic area. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night which should result in overall higher damage when bombing full-time (and especially when only bombing during the night, obviously). Only worth it if you already have air superiority and sufficient CAS. In addition, combat width, reliability and support companies are discussed in detail. Or is it just lend lease? Press F1 to switch to it if you're using another view. In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. An air wing can support any land combat in provinces within its range. Players carrying out strategic bombing should note: Players subject to strategic bombing can respond in several ways: Players can assess the impact of their bombing and their defenses in the region's air combat screen (number of buildings bombed, percentage of bombers disrupted). The maximum air base level is 10[2], for a maximum of 2,000 aircraft. Averaged over a long time, they will shoot down planes every time they are attacked. Dropping a nuke is done from the Default Map view. The auto-repair mechanism also means that bigger wings are better. Press J to jump to the feed. They remain banned on most competitive matches. Up to -35% defense/breakthrough to enemy divisions. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. Steam Community :: Guide :: The Ultimate Guide to Division Templates Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. That's actually what the US and Britain did prior to D-Day. Since intel is are not that good, don't bother building them. They can perform Port Strike and Naval Strike air missions. Transport planes can be shot down while on the mission, both by enemy fighters on interception missions and by state anti-air . I once trapped virtually the entire British navy in the Mediterranean as Axis France. Intel advantage + air superiority can go from 25% to 40% bonus. For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. The attacking planes deal attacks against a randomly selected enemy division. The more planes you fly over a state, the faster you will reach the maximum. Close Air Support. In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. Naval strike. Bombs enemy buildings to cripple their industry. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). Fighters are fast and nimble and can do many jobs. Logistics strike. Everything from fighting for air superiority, protect your bombers and intercept enemy bombers. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. This is a community maintained wiki. For example, with 60% air superiority the enemy will suffer a 7% penalty to . Pilot exercises can be used to gain experience for the air wing and to gain national air experience. Naval bases are located within provinces on land, therefore, port strikes can only take place in a region which covers land. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. Each type of aircraft built upon light airframes also has a carrier variant that can be researched. Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. What does it affect ? It is possible to change the size of an existing air wing by clicking on an air base, then clicking on the top number on the left-hand side of the air wing's row. Attacking an enemy province in bad weather or bad terrain. A logistics strike mission is an air attack against enemy trucks, trains and railways. if you're only doing one sortie at night, then you're going from ((100% + 100% + 10%) / 3) = .7 to ((100% + 100% + 55%) / 3) * 120% = 1.02, a 45.7% overall increase in output. I agree about that. JavaScript is disabled. Redirect page. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. Wings of 500 bomb the shit out of any zone. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. At 4000 allied planes versus 500 enemy planes, adding 1000 planes to the allied side only increases allied air superiority by 1.3 percentage points. VS the AI, TAC is very niche, sometimes useful in vast airspace but entirely pointless in the west because the question of range is never asked. Wings with this mission will only participate in air combat if enemy bombers or transport planes are detected. Amazing guide! within the strategic region by clicking on the proper button. I love tac bombers. Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. If an air wing is disbanded, all of the planes will return to the equipment stockpile and will be available for deployment to other air wings. HOI 4 | Are Strategic Bombers Useless? - 01 - YouTube This. Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. Are Tac bombers useless? :: Hearts of Iron IV General Discussions If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. Aircraft carriers act as additional, floating air bases. https://forum.paradoxplaza.com/forug-and-strategic-bombers.1450114/post-27193574. the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. Note: Strategic Bombers are only effective in large numbers (more than 1000), otherwise self-repair out-repairs your damage output. CAS wings will contribute planes to the battle up to 54 planes. The air superiority mission doubles as escort mission, protecting bombers operating in the region by reducing disruption from enemy fighters. Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. This item will only be visible to you, admins, and anyone marked as a creator. How to Use Nukes in HOI4 - SideGamer All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. . meanwhile if you just take the right side you're only getting a 30% bonus. This needs to be verified). Aim for 30 ORG or higher when designing your tank divisions. Lovenought 6 yr. ago. Railway guns decrease enemy attack, defense and entrenchment. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. (this information is out of date the By Blood Alone DLC completely changed air technology). strategic, tactical, CAS, NAV ? All of their airfields became overcrowded (because they were wrecked) and their civilian factories were flattened so they couldn't repair them as quickly as I bombed them. Information, Frequently Asked Close Air Support planes are designed to provide support in land combat. Since many of the conditions during play are dynamic, wings may fly different missions at different types, producing multiple types of results. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. Wings with multiple assigned missions will fly exactly one of the selected mission types per mission opportunity. So having more support arty by having smaller divisions, boosted by SF (right) would be good. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night . At the same time I will . 1.4K. An air wing may be assigned up to one ace only. Testing out how effective ICBMs (guide missile 3s/rockets) are compared to strategic bombers to see if they are worth the research time and construction. There's probably also a fair bit of LL going on as well.