When equipped with Bob's Rake: +25% Chance to preserve Compost or Weird Gloop applied to Farming Plots when harvesting. Inherits all Superior Skillcape perks. - This dungeon has a guide at Into the Mist/Guide. Grants access to the Meteor Shower Archaic Spell. Therefore, even though they cannot be done on Auto-slayer, completing your Master tasks while working on your t90 weapons will most likely consume less food, and generally take less overall time on on task by killing two birds with one stone. The author of this thread has indicated that this post answers the original topic. For Magic, use Runecrafting to obtain the highest level weapons and armor, as well as to create runes to cast spells. The final dungeon of the base game of Melvor Idle also has a bunch of unique mechanics: Similar to Ahrenia, Bane requires you to fight him with the same combat style he is using. Passive: (MELEE ONLY) Enemy is stunned for 1 turn when you hit for at least 70% of your max hit. Each has a separate attack bonus stat associated with it, and most melee weapons have different bonuses for different styles. Enemies have -5% Damage Reduction. Note that you cannot ever wear two of the same item, so whichever item you choose to put in the passive slot must be one of the armor pieces not currently equipped in your chest/head slots. Stab/Slash/Block bonus: Determines the accuracy (chance to hit) of that particular attack style. slayer level 60 - highlands, Thanks guys, I'll farm this one to lvl up my fighting skill (im lvl 54). The major downside here is that you will want to check back in every 2-3 hours to swap your equipment and manually change to the next task. Always useful for combat, not as useful for non-combat and should generally only be used if you really need extra Damage or. It is one of three skills (along with Hitpoints and Prayer) that is always used when determining a player or monster's Combat Level regardless of what combat style they are strongest with. +15% Chance to apply Burn to Enemy in Combat, Apply Madness Curse to the Target on spawn or revive, Apply Torment Curse to the Target on spawn or revive, +6% Accuracy Rating when using Surge spells, +5% Accuracy Rating when using Archaic Spells that use Poison Runes, +5% Accuracy Rating when using Archaic Spells that use Infernal Runes, +5% Accuracy Rating when using Archaic Spells that use Lightning Runes, +10% Accuracy Rating when using Archaic Spells that use Poison Runes, +10% Accuracy Rating when using Archaic Spells that use Infernal Runes, +10% Accuracy Rating when using Archaic Spells that use Lightning Runes, +15% Accuracy Rating when using Archaic Spells that use Poison Runes, +15% Accuracy Rating when using Archaic Spells that use Infernal Runes, +15% Accuracy Rating when using Archaic Spells that use Lightning Runes, Apply Despair Curse to the Target on spawn or revive, When all Necromancer gear is equipped: +5% Summoning Skill XP, +5% Summoning Mastery XP, +5 Base Quantity for Summoning Tablet Creation, and -1s Summoning Interval, With all four Woodcutters Outfit equipped: +8% Woodcutting Mastery XP, With all four Burning Mans Outfit equipped: +8% Firemaking Mastery XP, With all four Fishermans Outfit equipped: +8% Fishing Mastery XP, With all four Miners Outfit equipped: +8% Mining Mastery XP, With all four Blacksmiths Outfit equipped: +8% Smithing Mastery XP, With all four Fletchers Outfit equipped: +8% Fletching Mastery XP, With all four Crafters Outfit equipped: +8% Crafting Mastery XP, With all four Runecrafters Outfit equipped: +8% Runecrafting Mastery XP, With all four Potion Makers Outfit equipped: +8% Herblore Mastery XP, With all four Performance Enhancing Outfit equipped: +8% Agility Mastery XP, With all four Star Gazing Outfit equipped: +8% Astrology Mastery XP, With all four Skillers Outfit equipped: +8% Global Mastery XP. This does however require a bit more knowledge of how the game works, and is not necessarily recommended. Ancient D-hide Armor comes from the Dragons Den. Passive effects are bonuses that are always in play. TL;DR - If you're training Attack, use a Sword. Each non-Wind spell also has the option of using Combination Runes. Doing these on task will increase your damage dealt to them from various buffs, namely Slayer Skillcape. Just did the math. Thanks. This guide will break the game into multiple sections and try to give advice for each. Can be used as the default combat obstacle, the, Damage reduction is great, so is doing more damage and preserving. It is impossible to use only one style throughout the game if you wish to complete all content. The least amount of effort to do this would be to simply re-roll until the monster the player is currently fighting is the current slayer task, and then extending that task to make it last as long as possible. +10% Lifesteal and -25% Auto Eat Efficiency. Reduces the Air Rune cost of Magic Spells by 5 when equipped as a Weapon. That's 5,000 kills on average with 0% chance to double items. Following completion of Into the Mist, you now have access to Dark Waters, the penultimate slayer area and will soon be able to unlock Unhallowed Wasteland. Wearing this around your neck is not recommended. When equipped with Burning Madness Ring: +20% Global Accuracy Rating and +20% Global Maximum Hit when you are Slowed, Frostburned or Burning. Avoidable. Running from Combat will not make you leave the event, but will reset any progress made on. Alla rttigheter frbehllna. Passive: +10% Melee Maximum Hit and +10% chance to stun when hitting with a Melee attack (once per turn). This page has been accessed 357,763 times. For example, there is no benefit to using a Fire Battlestaff with Fire Wave if you are casting the spell with Smoke Runes, but there would be a benefit of using a Air Battlestaff with Fire Wave if you were also casting Surge II. If the player has multiple items that grant a special attack, and the combined total adds to greater than 100%, the game will attempt to normalize the chance of using either attack. If you're training Strength, use a Scimitar. This can make achieving idle-breakpoints much easier when your effective HP is 9 levels higher than it should be. Unlike most other robe sets, also includes a pair of. you drop fragments for from griffins / pegasus. Wands are one-handed, meaning they can be used with off hand equipment. When equipped with Prats Hat: +25% Ranged Strength Bonus from Equipment and +25% Ranged Accuracy Rating. En del geografisk data p denna hemsida tillhandahlls av, Espaol - Latinoamrica (Spanska - Latinamerika), Portugus - Brasil (Portugisiska - Brasilien). When equipped, the Slicing Maelstrom Wand allows the casting of Slicing Maelstrom. Attack once dealing 680 damage (Can miss). Valve Corporation. Passive: +20% Reflect Damage and +10% chance to ignore Stuns and Freezes. If your Accuracy Rating is higher than 20k then this attack can't miss. Your prayers will be Battleheart and Protect from Style, which makes the area effect (-% Evasion) not actually have an effect on Bane's chance to hit the player. On a hit, has a 15% chance to apply stun for 1 turn. For example, if the player is wearing both an Ancient Sword and a Ring of Blade Echoes, the player will have a 50% chance of using Life Leach, and a 50% chance of using Blade Echoes. If opting for "One Handed" weapons Daggers: Defense/Block training Swords: Attack/Accuracy training . Reddit and its partners use cookies and similar technologies to provide you with a better experience. Collect a random standard Gem for each mining action when equipped. The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99. scimitar + shield is the best between good dps (scim is fastest type of 1h sword) and defense. Attack once dealing 750 damage (Can miss). Immediately upon completion of the final slayer area, Bane will spawn with a random combat style. Is it worth to sacrifice the shield to use the 2 handed sword? I decided that the best information I could get would be by not being lazy and calculating the DPS myself. Hi guys, which weapon is best for training these 3 stats? Item doubling is incredibly powerful as it increases the amount of items received independently of damage dealt or respawn time. Reduces the Nature Rune cost of spells by 1, and grants access to the Nature's Wrath Spell. Attack 14 times dealing 63 damage each. How to train defense? : r/MelvorIdle - reddit Manual Eating - It is very difficult to impossible to guarantee your safety in this event without careful manual eating and knowledge of each enemy's attacks. It is still the same skill as Magic - all XP is shared. A character that is level 15 Strength with +5 Hidden Strength Levels would calculate their Melee Max Hit based on their Effective Level of 20. Summoning Tablets use the player's accuracy rating to calculate their chance to hit. https://wiki.melvoridle.com/index.php?title=Melee&oldid=60170. Due to requiring three skills to be leveled in order to be used effectively instead of just one, melee is the slowest style to train, although this is offset somewhat by not having a cost associated with each attack as neither runes nor ammo are needed. +5 minimum damage when using Air Spells per piece, +5 minimum damage when using Water Spells per piece, +5 minimum damage when using Earth Spells per piece, +5 minimum damage when using Fire Spells per piece. This timer can be reduced with the following effects: Magic armor and weapons focus on 2 stats: Additionally, Magic also benefits from Rune Preservation Chance and Rune Cost Reduction. Reduces the Water Rune cost of Magic Spells by 7 when equipped as a Weapon. While creating Lethal Toxins Potions in Herblore, gain +1 Deadly Toxins Potion as an additional Potion (Cannot be doubled). https://wiki.melvoridle.com/index.php?title=Defence&oldid=57235. Passive: +10% chance to poison attackers when hit. Tier 3 Auroras may only be cast while the Book of Eli is equipped. Magic, +3% of Maximum Hit as Minimum Hit, Passive: +10% Global GP (except Item Sales), Passive: +3% Global Skill XP and -15% Global GP (except Item Sales), +0.01% chance to receive Thieving Area Unique Item, -5% Cooking Interval, +3% Cooking Mastery XP, and +10% chance to receive an additional Perfect Item from Cooking (Cannot be doubled). The Defence bonus affects all Evasion Ratings. All non-combat skills are able to be trained while the Event is paused, which can be helpful if the player wants to complete the Event over multiple sessions without losing time doing nothing. This is doubled if a 2-Handed Weapon is currently equipped, +4% Damage Reduction when fighting a Magic Enemy, +8% Damage Reduction when using a Magic 2-Handed Weapon, +4% Damage Reduction when fighting a Melee Enemy, +0.25% Max Hit for each 1% of Damage Reduction the Enemy has, +1% Max Hit for each 1% of Damage Reduction. Last night I asked this sub what weapon to use to train different melee stats the fastest. Auto Eat Threshold is the HP value necessary to trigger Auto Eat, lowering the necessary HP/DR required. Prayer Points come from the following sources: As for which Prayers to use, preferably Battleheart and the best combat style prayer available, Piety, Rigour, or Augury. Items, pets, or effects that affect attack interval is described below. Enemies have -5% Damage Reduction. Best Weapon For Melee Combat XP : r/MelvorIdle - reddit Reduces the Lightning Rune cost of Magic Spells by 8 when equipped as a Weapon. Passive: +10% chance to ignore Stuns and Freezes. Adventure modes, preparation for certain events is different, especially for the Fire God Dungeon due to the differences in the Combat Triangle. Hi guys, which weapon is best for training these 3 stats? All items dropped in these two areas come as fragments of the final pieces, needing hundreds of individual items to make one final version, therefore it is recommended to attempt to sneak in as much item doubling into your gear as possible. When using the Block Attack Style, 0.4 Defence XP will be received per point of damage done. Personally, it's up to the player to decide what they feel is best, you can opt to go for one handed and it will be faster, slightly, but usually doesn't give the same amount of strength bonus as you'd get with two handed weapons, so you're lowering that max hit to be slightly faster, one of the best weapons for early to mid game players like you would be dragon claws, they upgrade twice. +45% bonus Slayer XP, +4% chance to receive double loot, +25% Slayer Area Effect Negation, +6% damage to Slayer Tasks, and +6% per piece. Refer to Into the Mist/Guide for a comprehensive guide on completing this dungeon. +5% Accuracy Rating when using Archaic Spells that use Lightning Runes per piece. This armor needs to be upgraded, getting the raw D-hide necessary to fully upgrade this armor will likely take longer than getting each piece of armor. - This dungeon has a guide at Volcanic Cave/Guide. Combat in the follows a similar progression to the base game, and will be divided into three parts, the Early Expansion, the Mid Expansion, and the End Expansion. Defence is one of the seven Combat skills in Melvor Idle. Magic benefits from both these and its own preservation bonuses. Reduces the Water Rune cost of Magic Spells by 3 when equipped as a Weapon. In addition to having different bonuses, each attack style provides XP to a different skill: The Stab attack style also provides +6 hidden Attack level. Avoidable. One item is consumed per Thieving action. Gear that is more difficult to obtain is usually better. Evasion only helps to kill enemies faster if they can stun, slow, or sleep, as the player will evade their disabling attacks more often. Reduces the Fire Rune cost of Magic Spells by 4 when equipped as an Offhand. slayer level 60 - highlands. The Superior Skillcape can be purchased from the store for 10,000,000 after the player reaches Level 120. Passive: +25 Minimum Damage when using Air, Water, Earth or Fire Spells. 5% Damage Reduction. Cast a spell that does 100% of your normal damage. All trademarks are property of their respective owners in the US and other countries. Megjegyzs: Ez CSAK spam, hirdets s problms (zaklats, veszekeds vagy illetlensg) bejegyzsek bejelentsre hasznland. And finally, using Combat Simulator and Can I Idle should be your guide over anything printed here. Create an account to follow your favorite communities and start taking part in conversations. Ranged strength bonus: Determines your max hit. Reduces the Fire Rune cost of Magic Spells by 3 when equipped as a Weapon. Additionally, hidden levels allow the formulas to calculate stats beyond the level cap. Both are doubled if you are below 50% Hitpoints. +20% Summoning Maximum Hit. - This dungeon has a guide at Air God Dungeon/Guide. +15% Accuracy Rating when using Archaic Spells that use Poison Runes per piece. Runecrafting armor does not need to be upgraded to provide Damage Reduction, appropriate level Robes will automatically provide this stat. +20 Ranged Attack Bonus, +20 Ranged Strength Bonus, +15% of Maximum Hit added to Minimum Hit, and -25% Ammo Preservation when using Throwing Weapons. Please let me know if any of my calculations are wrong. Q: How many times do I need to complete this Event? Most players start combat with Melee as it does not require the overhead of Fletching Ammunition for Ranged or Runecrafting Runes for Magic. Longrange should likely be used before this cutoff to also get an amount of Defence XP! Avoidable. Raising Magic to Level 99 will unlock the Into the Mist is one of the most difficult challenges in the game. Reduces the Water Rune cost of Magic Spells by 7 when equipped as a Weapon. Passive: +10% Ranged Maximum Hit and +10% Ranged critical hit chance. Increasing the minimum hit is possible with buffs such as: Special Attacks are typically found on weapons have a percentage chance of triggering when in combat and will replace your standard attack. Elerine Spear, which you can get as a drop at the Elerine Battlegrounds of course as a chance drop from defeating the Elerine Warrior as a level 96 monster. Fantastic for killing enemies of all kinds, can be detrimental to how fast the player can collect items due to its high negative doubling. Strength Strength increases your max hit with melee weapons. Also, are certain monsters weaker to certain attack styles? Curses and Auroras can add a lot of damage, but are entirely optional as they increase the amount of runes required to. You summon a dragon made of dark clouds that crackles with thunder. While the DPM of the 2H Sword is almost identical to the DPM of the Scimitar while training Strength, the shield defensive bonuses make using the 2H Sword a significantly inferior option. Curses and damage modifying Auroras can also be used, though Special Attacks still will not work. During this time the player cannot deal damage, and therefore cannot gain XP. Arrows are cheap and easy to mass produce. This guide will get u from level 1 all the way to the point where u can idle volcanic cave dungeon. These 3 monsters drop fragments for the T90 (tier, or level requirement) weapons, high level and powerful weapons that are extremely helpful in completing the following Slayer Area, as well as the Impending Darkness Event. The Nature's Call Staff and Nature's Wrath Staff can be created by upgrading monster drops. Since I can only test what I have available, I cannot guarantee this will be the same across all weapon tiers, armor tiers, combat levels, or enemies. More damage = more xp. slayer level 60 - highlands . Upgrading this as quickly as possible is critical. A list of equipment and spells with special attacks can be viewed on the Special Attacks page. Melvor Idle: Guide for beginners | RusgameAH Equipment can be added from the bank screen. +0.25% chance to locate a Meteorite in Astrology, +15% Auto Eat Efficiency and -10% Lifesteal, +5% Lifesteal and +5% Auto Eat Efficiency, +45 Stealth while Thieving, -25% Thieving Stun Interval, and -4% Damage Reduction, +15% Chance to gain +1 additional resource in Fishing. You fire an enormous fireball at the enemy dealing damage equal to 100% of your max hit. For training the skill, see, +10% Chance to Preserve Resources in Skills, +8 Additional Runes of the same type in Runecrafting, +2 to base drop quantity of Stardust and Golden Stardust from Astrology, +1 Bolts produced per action in Fletching, +2 Coal Ore per Ore Mined. If your Accuracy Rating is higher than 20K then this attack can't miss. Wizard Robes can be acquired through a few different sources: A full list of the stats for each set of Wizard Robes can be found on the Equipment page. Mithril Armor and even basic food (Tomatoes/Sardines) would be fine for a few active kills. This page was last edited on 4 March 2023, at 08:21. Auto Eat Tier, along with Hitpoints and Damage Reduction controls what content is accessible without a chance of death. Defence is one of the seven Combat skills in Melvor Idle. Passive: +10% Melee Maximum Hit and +10% chance to stun when hitting with a Melee attack (once per turn). Ancient Wizard Robes come from the Hall of Wizards. (Item doubling does not apply), +15% Chance to Double Items in Runecrafting, +20% Chance to Preserve Resources in Summoning, +2 to base drop quantity of Stardust and Golden Stardust from Astrology. Each weapon is upgraded by combining 100 fragments, and the fragments have a 2% drop rate. Magic skill level increases Magic Accuracy Rating and Maximum Hit (0.5% per level) when using spells and Magic Evasion Rating when defending from spells. Damage Reduction, Hitpoints, and Auto Eat tier are all taken into account when considering how much damage the player can take before being able to die. The only obstacle on this tier with a net-positive benefit to combat. Agility grants many powerful bonuses the most important of which being increased Hitpoints. When equipped with Cape of Prat: +25% Ranged Strength Bonus from Equipment and +25% Ranged Accuracy Rating. Passive: +10% chance to ignore Slow effects, +10% chance to ignore Frostburn and +10% chance to ignore burn. Is the best way to train defense by equipping your highest level shield and doing defense and battling things. Start a fight with +40% Global Evasion Rating. Happy 1st Birthday to Melvor Idle! Enemy Damage Reduction is decreased by flat -10%. Level 1 to idling volcanic dungeon in 46 steps (Step 1-19) Intro: In Adventure mode your combat level will be the limit for the normal skills and the cost to unlock skills will be more expensive the more skills u unlock. Here the player finishes any achievements that haven't been mopped up yet, with the goal of filling the completion log with anything that hasn't been worth the time. // When equipped with Frostspark Boots and Frostspark 1H Sword: +10% chance to ignore Stuns and Freezes, -0.2s Attack Interval, and +15% Maximum Hit, When equipped with Gloves of Greater Shade Summon, Hood of Shade Summon and Ring of Phantom Summon: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit, When equipped with the Meteorite Warrior Ring: +10% of Maximum Hit added to Minimum Hit, and +10% Melee Strength Bonus, When equipped with Frostspark Amulet and Frostspark Boots: +10% chance to ignore Stuns and Freezes, -0.2s Attack Interval, and +15% Maximum Hit. The area requires maximizing a different stat than DR. All of the monsters here will heal a% of their current HP every 2 attacks, which will massively hinder your DPS regardless of the setup. This guide is written for characters playing the Standard game mode. Attack Speed is determined primarily by the default Attack Interval on weapons and affects how long it takes between attacks. This value is tripled if fighting a Ranged Enemy, Killing a Melee Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level, +5% Ranged Max Hit. //melvor idle best defense training weapon - augustmaturo.com One item is consumed per Allotment planted. Magic is used to cast damage dealing spells with a wand or staff equipped, provided the player has the required Runes in their Bank and the desired spell unlocked. When you are Slowed or Frozen: +80 Maximum Hitpoints and +3% Damage Reduction. Valve Corporation. Typically, upgrading armor isn't really worth the extra time spent until at least Adamant. Now is a great time to remedy that! For Melee, use Smithing to wear and wield the highest level gear available. Ocean Song and the Slicing Maelstrom Wand can be created by upgrading 100 Ocean Song Fragments and Slicing Maelstrom Wand Shards, respectively. The final fight with Bane is a special version, Bane, Instrument of Fear with an extra ability. It cannot be idled. These can increase damage dealt, GP earned or simply provide more item drops. +50% bonus Slayer XP, +5% chance to receive double loot, +30% Slayer Area Effect Negation, +8% damage to Slayer Tasks, and +8% Slayer Coins per piece. Which weapon is best for defence training? : r/MelvorIdle - reddit There is a very high chance this includes you. Alt. This means that a monster respawning can be considered a guaranteed miss (or two). This page has been accessed 57,616 times. Melvor Idle is a Web-Based Idle RPG Inpsired by RuneScape, and published by Jagex. Hidden Levels in any of these stats force these equations to use the player's base skill level (the one shown on the sidebar, equal to the amount of XP earned) AND the player's hidden levels, making the player more powerful than their stats would otherwise indicate. I also did not do any calculations with the dagger because of how much worse it was in all offensive stats than the Sword (roughly half), even though it was slightly quicker (2.2 vs 2.4). from the Volcanic Cave. melvor idle weapon tier list Great for Expansion dungeons, deal more damage, take damage slightly less often! You wrap yourself in protective leaves that lash out at the enemy dealing damage equal to 100% of your max hit 8 times over 3.5s. You will also need a fairly healthy supply of food, as these Greater Dragons all have the Greater Dragonbreath ability, which deals a large amount of unavoidable damage. All of these are BiS for the base game, and are still useful and viable in any expansion content: Q: I'm not dealing any damage with any of my attacks, and attacks that can't miss are missing! This page was last edited on 24 February 2023, at 22:29. Bolts are valuable and difficult to make. melvor idle best defense training weapon.Posted on 15 juin 2022 15 juin 2022 .. About this game. Best weapon for Att/Str/Def training? :: Melvor Idle ltalnos tmk When equipped, the Magic Skillcape will double the rune cost reduction provided by any such equipment, while the Superior Magic Skillcape will quadruple the rune cost reduction. 5% * 300 = +15% Lifesteal), +5% Magic Max Hit. Bolts can also be acquired though Slayer Resupply. Melee leveling is split across 3 different skills, Attack, Strength, and Defence.